According to our VR headset expert
Type of VR gear | PC VR headset, Smartphone VR headset | |
|---|---|---|
Type of reality technology | Augmented reality | |
Refresh rate | 120 Hz | |
Lens types | Stand | |
Field of view (degrees) | 52 ° | |
Controller included | ||
Built-in screen | ||
Adjustable lenses |
5 stars
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4 stars
0
3 stars
2
2 stars
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1 star
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Unboxing is an experience in itself. That's nicely done!
I tested the device for about two weeks.
iPhone: It works simply. Connect it, and your image "clones" onto the glasses. With the SpaceWalker app, you have a kind of VR experience, but it's all glued to your face (1DoF). I watched series on it, which is okay because I watched it for the story. Tron: Legacy on Disney Plus via the SpaceWalker app, however, was a disappointment. It reminded me of the old LG monitor I bought 15 years ago for 15 euros on Marktplaats. Lots of ghosting, pixels, and blocks. Not great. If you want 3DoF, according to the app, you have to order an adapter. I did, but it later turned out that it doesn't support the Ultra. Viture hasn't made an adapter for that yet. So 3DoF on iPhone/iPad is not possible for now. The available adapters only allow you to charge simultaneously, including the XR adapter.
MacBook: I connected the glasses to my MacBook Pro. They automatically add a 1DoF display that's also glued to your face. With the SpaceWalker app, you can add up to three displays to your setup in various aspect ratios. However, you won't get more than 1200p, which essentially means it's a somewhat older monitor glued to your face. This is especially noticeable in text. Once you use 3DoF via the SpaceWalker app, you can also adjust the distance from your screen and move it a bit further away. However, this does result in text becoming very blocky. I tried it during long-term productivity work, and it works, but it's tiring.
PlayStation 5: You can connect a PlayStation, among other devices, via the Mobile Dock. It's a bit of a hassle with wires, but you can get used to it. The Mobile Dock for PS5 only supports 3DoF, but it works very well. Due to the overall drawbacks, I returned the device, but I'll miss using it on PlayStation the most.
After six days, the plastic on the legs started to crack on both sides, with one side almost completely breaking. You can "click" the legs into three positions for the optimal viewing experience. Even if you're very careful, these cracks occur quickly. I later saw this on Reddit; Luma monitors have this issue en masse. It's purely aesthetic, but I found it unacceptable for the price.
All in all, I'll miss it most for casually watching series, the news, and with the PS5. Unfortunately, the drawbacks didn't outweigh the benefits.
Joshua
1 January 2026
Automatically translated from Dutch
A tech friend of mine had been talking about Luma glasses for weeks, which is what finally convinced me to buy the Ultra. From the moment the package arrived, it felt like a luxury experience. The unboxing itself felt so premium. I was a bit apprehensive about installing the glasses beforehand, but honestly, it went smoothly. I've had the glasses for a week now and I'm already using them for hours every day for gaming, watching movies, and even working. Despite the higher price, I'm incredibly happy I took this step; they're a real added value! I'm going to convince my partner to buy some too so we can play Mario Kart together.
Kristin
26 January 2026
Automatically translated from Dutch
Coolblue takes care of everything, from taking out an insurance to repairs
For almost all accidents
More coverage in case of damage than your standard warranty
No deductible
First, add your VR headset to your shopping cart. On the next page, choose the Protection Plan below. You always have a 30-day return window and pay no deductible in case of damage.
3-year Protection Plan
€ 56,-
one-time5-year Protection Plan
€ 101,-
one-timeProduct number | 970630 |
|---|---|
Manufacturer code | V1252 |
Brand | Viture |
Warranty | 2 years |
Processing of your defect | Carry-in warranty |
Type of VR gear | PC VR headset, Smartphone VR headset | |
|---|---|---|
Type of reality technology | Augmented reality | |
Suitable for computers | ||
Functioning independently | ||
Screen type | OLED | |
Resolution width | 2160 pixels | |
Resolution height | 3840 pixels | |
Refresh rate | 120 Hz | |
Field of view (degrees) | 52 ° | |
Lens types | Stand | |
Adjustable lenses | ||
Saving function |
Rotational tracking | ||
|---|---|---|
Positional tracking | ||
Room-scale tracking | ||
Face tracking | ||
Eye tracking | ||
Hand tracking | ||
Six Degrees of Freedom (6 DoF) |
Controller included | ||
|---|---|---|
Motion controls | ||
Haptic feedback |
Suitable for people who wear glasses | ||
|---|---|---|
Eye cushions | ||
Headband |